Bronze Cat
1. Start with a new canvas of 600 wide
by 400 high, RGB, 72 ppi, white. Duplicate this layer.
2. Select Filter=>Texture=>Grain and enter these settings:
Intensity 100; Contrast 100; Grain Type = Vertical.
3. Change foreground color to a bright green with hex color #66FF66 and
background to black Select Filter=>Artistic=>Neon Glow and enter
following settings:
- Glow Size = 5
- Glow Brightness = 15
- green color hex #00FF33.
4. Go to Filer=>Stylize=>Glowing Edges and enter the following settings:
- Edge Width = 1
- Edge Brightness = 15
- Smoothness = 1
5. Click filter=>Render=> Lens Flare
- Brightness = 100%
- Lens type=> 50-300 mm zoom
- Center the cross hair just up and left of center.
6. Click filter=> Distort=> Polar coordinates. Set it fromPolar to
Rectangular.
7. Click edit=> Transform=> Flip vertical.
8. Click filter=> Distort=> Polar coordinated. Set it from Rectangular to
Polar.
9.
Click Image=> Adjustments=> Hue/saturation.
- Colorize
- Hue = 18
- Saturation = 35
- Lightness = 0
10. Select your elliptical marquee tool and starting at the upper left
corner, select a marquee that goes down to the lower right corner. This oval
should select your oval. Click the add mask button on the layers panel. When
you are happy with the selection, Right click on the mask on the layer and
select "Apply Layer Mask".
Click Image=>canvas size. Change your canvas to width =800 and height = 1000. Click on your background and select edit=> fill and fill with black.
11.
Duplicate this layer. Use the move tool to move it up to nearly the top of
your canvas. 12. Duplicate your original Background copy layer again.
Use the move tool with bounding boxes checked to stretch the height of this
new copy to nearly the height of the canvas.
Select your rectangular
marquee set to 0 feather, normal style. Select the lower third of your oval
on this layer. Click edit transform=>scale. Grab the bottom middle handle
and drag up untill the selection is about 25% if what it was. (height=25%)
Use your move tool to drag this layer straight down to nearly the bottom.
13.
SNOUT: Turn your background copy off so all you can see is an owl like
head and body. Duplicate your head layer and call it snout. Use the move
tool with bounding boxes to scale the duplicate to 20% height and 25% width.
Move this "snout" so it is centered horizontally and is vertically
positioned so its center crossed the bottom of the head.. 14. EARS:
Duplicate your head again to make an ear. Use your move tool with bounding
box option checked to scale the head duplicate to height = 100 % and width
to 22%. Add a mask to this layer. Duplicate this layer. Set the two ear
layers on each of the two sides of the top of the head.
Control click the head layer. Hit your D key to set default colors with
black as foreground and white on the background. Select your gradient tool
set to a linear gradient. Now click on your mask of your ear layer. Draw the
gradient from the edge of the eye socket to almost the edge of the selection
toward the ear, in the mask. (see image) 15. EYES: Insert a layer
on the top. Select your rectangular marquee set to a fixed size of 150
pixels by 150 pixels. Click Edit=> Fill and fill with 50% gray, normal, 100
% opacity.
 
Click Filter=>Render=> Lens Flare.
- Set to 100%,
- 50-300 mm zoom
- just up and left of center.
Click Filter=>distort=>Polar coordinates. Set from polar to rectangular
Click Edit=> Transform=>flip Vertical. Click Filter=> Distort=>Polar
Coordinates. Set from rectangular to polar.
Select
your oval marquee tool set to 150 pixel wide by 150 pixel high. Click in
the upper left corner of the gray square. Select=>inverse. Hit your
backspace key.
Set this layer to luminosity, opacity = 55%. Duplicate
this layer. Move the two eyes to the eye sockets. Move them apart a good
distance.
16.
PUPIL: Click view=>New Guide. set a vertical guide at 200 pixels
and a horizontal guide at 100 pixels. Using your elliptical marquee set to
250 pixels wide by 250 pixels high. Select a circular marquee by clicking
at the intersection of the horizontal guide with the left edge of the
canvas.. S elect
the option for your marquee to intersect with selection and click again at
the intersection of your two guides. What will be left is your cats eye
selection. Make sure you change your marquee tool back to normal
mode after you get your cats eye selection. Insert a new layer called
Pupil.Click Edit=>Fill. Set to black, normal, and 100%.
Duplicate
your pupil layer. Use the move tool to move your pupils over your eyes.
Link the pupils and eyeballs together and with your move tool, hit the
option to align bottom. merge the pupil and eyeball layers by clicking
layer=>merge linked.
17. GLARE: Insert a new layer called glare.
Use the rectangular marquee set to 250 pixels by 250 pixels fixed size.
Click Edit=> Fill and set to black 100% normal mode. Click Filter=>
Render=> Lens Flare. Set the flare to 125% and just left and up from
center. Set the layer on the layers panel to screen mode. Click your
move tool and show bounding box options, resize this to 50%wide, but leave
at 100% height. Move the flare right over the pupil on the left side.
duplicate and move to other eye. Link these layers together and
merge them
18.
EyeLids: Select your elliptical marquee tool set to a fixed size of
800 wide by 250 high and click in your image. Use your marquee tool to
position it by left clicking and holding left mouse button down inside the
selection. Position it so that it is about half way through the eyes.
Click Select=> Inverse. Click on the glare layer and hit the mask button.
Then right click on the mask on this layer and set the selection to mask.
Click ont he pupil/eyeball layer and click mask on that layer. Duplicate
the head layer and move the layer up over the eyes. Use a rectangular
marquee tool to select the top half of the head on this layer. Select add
layer mask on the layers panel. Set the mode of this layer to saturation.
19.TAIL:
Duplicate the head layer again, calling it tail. Bring this layer to the
top. Use your move tool with bounding boxes to resize this to 100 pixels
wide and 800 pixels high. Click Filter=> distort => Shear. Set the shear
so it goes from one side to the other and ends at the bottom in the
center. Control click the head layer. Hold your shift key down and
control click the body layer to add to this selection. Click Select=>
Inverse. On the Tail layer click add layer mask.
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