Dice
Part 1- The cube
1. Open a New file 400 wide by 400 high RGB 144 ppi, white background.
2. Insert a layer by clicking the icon next to the trash can on the
bottom of the layers panel.
3.
Click Filter=> Render=> 3d transform. Grab the cube tool on the left and
draw a relatively uniform sided cube.
4.
Click the trackball tool and rotate your image so the sold back sides
and bottom are in the forground. continue rotating untill these solid sides
appear like a cube with a top. Click ok.
5.
Click image=> Adjust=> Invert
6. Click image=> adjust=>hue/saturation.
- check colorize
- hue = 0
- saturation = 100%
- lightness = +25
Part 2- The dots
7. Insert a new layer and turn off layer1 and the background.
8.
Insert 6 guides by clicking View=> New guide. Use the following
settings
- Horizontal 100 px
- Horizontal 200 px
- Horizontal 300 px
- Vertical 100 px
- Vertical 200 px
- Vertical 300 px
9. Select the eliptical marquee and set to the options of fixed size,
96 wide by 96 high. Insert six layers. In each layer you will draw out the
dots of the six different sides of the dice by putting the crosshair over
the upper left guide crossing, and filling the circle with white. The six
layers will look like the following set, one on top of another.


10. Right click on the first dots layer and select Blending options.
Check Inner shadow and set to the following:
- Multiply black
- Pacity = 50%
- angle = 100
- Distance - 26 px
- Choke = 0
- size = 16 px
- contour: half round
1 1.
Check the Satin Blending options. Set the following:
- Blending = normal
- color= hex #B8DBFC
- Opacity =50%
- Angle = 19
- Distance = 11 px
- size = 14 pixels
- contour - gausian
- invert.
12.
Right click on your first dots layer and copy layer styles. Right click on
the other dots layers , one at a time and paste layer styles. On the
blending options for the 6 and 1 adjust the inner shadow for the following:
- opacity = 64
- distance =5
- size = 10
- quality = half round
Turn off the layers hosting the 1, 2, and 3 dot sets. Turn on layer 1 for
the cube.
13. Select the layer with 6 dots. Use your move tool with bounding boxes
checked and click edit=> transform=>perspective. Adjust the layer for 4 dots
so that it fits within the top side of the cube. apply the transform.
14.
Select the layer for 5 dots. Use your move tool and bounding boxes checked
and click Edit=>Transform=>perspective. Adjust the 5 dots so that it fits
within the left side of the cube. Apply the transform.
15. Select the layer for 4 dots. Use your move tool and bounding boxes
checked and click Edit=>Transform=>perspective. Adjust the 4 dots so that it
fits within the right side of the cube. Apply the transform.
16.
Link the three dots layers for 4, 5, 6 together. Click layer=> Merge Linked.
Turn them off.
17. Turn on the 1, 2, and 3 dot layers. Transform using
edit=>transform=>perspective the 1 dot layer for the top, 2 dot layer for
the left side and 3 dot layer for the right side. Link these three layers
together. Click Layer=> Merge Linked. Click Select=> ALl. Click
Edit=> Copy Merged
18. Create a new canvas that is 600 wide by 400 high, 72 ppi, transarent.
Click Edit Paste.
19. Turn off the 1, 2, 3, dot layer on your original image. Turn on the
4, 5, 6 dot layer. Click Edit=> Copy merged. Click on new image and click
Edit Paste.
20. Use your move tool with bounding boxes checked and resize and rotate
your dice the way you want it. Click layer=>merge down for the two dice.
Right click on the dice layer, click Layer=> matting=> defringe. Set to 5
pixels. Save your image as a gif.
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