Working
with Quick Masks and Channels
Masks and channels part2- This tutorial follows along as supporting
activities for Chapter 6 of
Classroom in a Book.
Get it! Learn It! Live it!
Quick Mask | Editing Quick Mask |
Masking | Editing|
Loading Selection
You will need to download this file for
this set of lessons. Creating a Quick mask 1.
Open pelican.psd from the download. 2. Select the Magnetic Lasso tool and
set the options to
- feather = 0
- antialias
- width = 4
- edge contrast =1
- frequency =20

3.
Click on the edge of the head and work your way around the pelican. Do not
fret if you miss an area or include too much of the image. This will be
fixed shortly.

4.
Click the quick mask button on the bottom of the toolbox. This button
toggles to standard mode so you can get back to regular editing.
In
quick mask mode a semi transparent area appears over the unselected
areas. This is why something must be selected in order to use quick mask.
Editing a Quick Mask
1.
Set your default colors (D) to black in foreground and white behind. Click
on the foreground to background switch arrow to reverse them so WHITE is the
foreground color and BLACK is the background color. 2. Zoom in on the
image to 200 or 300%, or just larger then fit to screen mode. 3. Select
your brush tool. Set the following:
- Brush 13 hard
- Mode = Normal
 In
quick mask mode, painting in black added to the mask and decreases the
selection. Painting in white deletes from the red mask and adds to the
selection. Use paint brushes to increase the mask in some
areas and adjust it in other areas.
4. Using
the brush tool and paint white over the red areas of the pelican's body to
reveal the rest of the body. Change your brush to a narrower brush for the
thin beak and the legs. 5. Click the toggle button to go back to
standard mode.
6. Inspect your selection. Switch back to quick mask mode be clicking the
toggle button on the toolbox. Use the brush with black paint. to
restore the mask where you may have gone too far off the pelican. 7.
Toggle back and forth with the white and black paint until you are
satisfied with the mask and selection. Leave the selection in normal mode
8.
Double click the hand tool to set the image to fit to screen.
Saving a Selection as a Mask 1. Click Window=>
channels to open the channels palette. It should be docked with the layers
palette. 2.Click the icon on the bottom of
the channels palette to save selection as channel. This will create a
chnnel called Alpha 1. 3. Double click the
alpha 1 channel we just made and rename the channel pelican.  4. Choose
select=> deselect.
Editing a Mask 1.Turn off the eyes in
all the channels but the Egret channel we just made.
2. Make sure the Pelican channel is the active or selected channel by clicking
on the channel.
3.
With a paintbrush, use white to add to selection and black to delete from
the selection here. Clean up the white area so there is no black or gray
within it. Reverse colors and clean up the black areas if there are white
or gray specks within. 4. Click File=> save.
Loading A Mask as selection 1. Turn on
the eye for the RGB Cahnnel view. Turn the eye off on the Egret channel.
click back on the channels palette. 2. Click Select=> Load Selection.
The channel should be the pelican. Click OK.
 3.
Choose Image=>Adjustments=> Auto Levels. This will adjust the tonal
balance of the colors. 4. Choose edit=> Undo and compare with the
adjustment you just undid. Select Edit=> Redo to reapply the Auto Levels.
5. Click Select=> Deselect. 6. Click file=> save. Your are ready to
use your pelican in a project. Continue here.
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